CLASSCleric
TEAM LIMIT2

The cleric is a holy man, a fighter-priest belonging to an organized religion. A cleric is the saving grace of his friends and the bane of all undead. The cleric's patron gods grant him powerful healing and protective spells and power over the undead. The cleric is well-versed in combat, but not quite as strong as the warrior.

STAT MODIFIERS


StrengthDexterityAccuracyConstitutionIntelligence

-4 -5 -1 -2 +5

NON-COMBAT SPELLSCOMBAT SPELLS

BlessCold ray
Circle of protectionHoly water
CurseHoly wrath
Detect magic
Disrupt
Friends
Heal
Holy cloak
Light
Martyrdom
Protect
Rally
Repel missiles
Turn undead

ABILITIES

Set heal aliases
Command: aliases [-d] [str1 str2 str3 ...]

The "aliases" command provides a quick tool for the cleric to set up convenient aliases to heal various team members. When used without any arguments, it sets up "cast heal <player>" aliases for the first ten players on your team (in order of last 15 C/D) as "1", "2", "3", etc, up through "0". With the "-d" argument, it uses "11", "22", "33", through "00" instead. If you supply your own custom strings, separated by spaces, it will use those instead. When setting the aliases, each team member who is assigned a number (or custom string) is told their number, and their "heal-call" variable is checked to perform an automatic alias set if applicable (see the "heal-call" section in "help variables").

RACES THAT CAN SELECT THIS CLASS

Dwarf
Gnome
Half-elf
Halfling
Human
Kender
Merfolk