RACEWolfman
TEAM LIMIT1

Wolfmen are a warlike race, originating from the Woods of Fear. Nowadays they are fairly common in most regions of Genocide. An average wolfman is about as tall as a human, but more muscular. Wolfmen are also covered with fur, its color varying from grey to black. Wolfmen have better perceptive senses than humans, due to their natural good hearing, keen sense of smell, and of course their superior eyesight. However, the paws of the wolfmen lack the precision and accuracy of a human hand.

STAT MODIFIERS


StrengthDexterityAccuracyConstitutionIntelligence

+4 -3 -5 none -3

ABILITIES

See in darkness (+2)

Animal kinship (wolves)
Command: wolf
Stamina: 20%

Wolfmen are distantly related to ordinary wolves, and as such, have a natural bond with them. This enables them to, once per minute, successfully make contact with a wolf, and make them do their bidding. This ability is like the charm animal spell (see "help spell charm animal"), but can only affect wolves.

Wolf run
Command: run
Stamina: 2.5% per room

Much like wolves, wolfmen have excellent physique. If a wolfman spots a suitable target, he can easily speed towards it. The wolfman will run towards the location of the last player he found via target seeking. Running with such speed, however, is exhausting and the normal wolfman can only perform this action once a second.

AVAILABLE CLASSES

Animancer
Barbarian
Druid
Heretic
Mage
Ninja
Priest
Ranger
Warlock
Warrior