|TYPE||combat, melee or ranged (3 rooms)|
When the fireball spell is cast, a tiny marble-sized sphere of flickering red energy drifts lazily from the caster toward its target. Upon reaching the foe, the full potential of the fireball spell is realized as the entire room erupts into an inferno. The explosion inflicts 1-50 points of damage (average 25).
|RACES/CLASSES THAT USE THIS SPELL|