Mass teleport is a potent spell that allows a caster to transport himself and all his willing friends to the side of any other ally. The spell is a difficult one and requires some time to complete the casting of, especially when many allies are to be teleported. The caster will be able to teleport 2-4 allies per combat round to the target teammate, finally teleporting himself when all other allies have been teleported. If an ally leaves the room after the spell has begun he will not be teleported. If the caster leaves the room after the spell has begun, the spell will fizzle and neither the remaining allies, nor the caster himself, will be teleported to the target. Anyone wishing to remain when such spells are cast by their teammates should set the variable "noteleport" (see "help variables" for details).
|RACES/CLASSES THAT USE THIS SPELL|