ARGUMENTS: <item> to <player/NPC>

The "give" command gives an item (out of your inventory) to another player or
NPC in the room.  It supports keywords like "all" and "ALL" (see "help
syntax").  If the target cannot carry the item, you will be informed and the
item will not be transferred.

Coins can be transferred with the "give" command.


give sword to joe
give ALL to fred
give bag 3 to steve
give coins to martha
give 10 coins to nogmaster