RACEGoblin
TEAM LIMITnone

Goblins are short, lean creatures with sharp teeth and gleaming eyes. Smaller, weaker, and less intelligent than other humanoids, goblins rely on quickness and a vicious nature to level the playing field. Goblins have acquired the ability to see in the dark through generations of living in caves and underground.

STAT MODIFIERS


StrengthDexterityAccuracyConstitutionIntelligence

-7 +13 +2 -2 -3

ABILITIES

The Horde: the various goblinoid races (goblins, ogres, orcs, and trolls) are known to do war upon each other as often as they do unto others. However, every now and then, exceptionally powerful and ruthless leaders manage to unite the rival tribes, forming a coherent fighting force to be reckoned with. Referring to themselves as the Horde, these warriors sweep across the more civilized nations, burning and looting as they go. Four or more goblinoid players on a team are required to form (a part of) the Horde.

Attack evasion: goblins often lurk in the background of a fight and are constantly mindful of their allies' attacks. Because of this constant watchfulness and his small size the goblin is able to evade hits from teammates, provided he has the stamina.

Extra rings: goblins are quite fond of jewelry and as such often wear twice as many rings as humans. This obsession leaves them unwilling to wear gloves.

See in darkness (+1)

Locate outpost (the Horde only)
Command: outpost

An invasion by the Horde usually begins with the establishment of outposts in key locations. These are the starting points of both smaller raiding parties, and larger armies. Usually, each tribe has its own outpost, so as to avoid the all-too-common conflicts that otherwise occur. Upon arriving at his own outpost, a Horde member is sure to be among friends, and will likely find someone to accompany him on his journeys. This command shows the location of your outpost.

Pillage (the Horde only)
Command: pillage
Stamina: 10%

Together with a close ally, a warrior of the Horde can attempt to pillage a place of business. Although most wares will surely be destroyed during such an assault, the pillagers might be able to get their hands on a number of coins. Pillaged shops will need at least a minute to restock their wares, but they will also become hostile towards the race doing the pillaging, and will not sell to them for five minutes.

AVAILABLE CLASSES

Alchemist
Archer
Barbarian
Berserker
Bladesman
Druid
Jester
Ranger
Warlock
Warrior