RACEWyvern
TEAM LIMIT1

Once thought to inhabit only far-away lands across the sea, the fearsome wyvern now makes even the Island of Genocide home. This wyrm is closely related to the dragon, but is far smaller and much less intelligent. The wyvern possesses a draconic head (complete with teeth), scaled torso and wings, and two legs that resemble oversized chicken legs. Wyverns can occasionaly be seen flying over fields, looking for unwary sheep to swoop down upon and snatch up with their talons. The tail of the wyvern is renowned for its deadly poisonous barb, which is much sought after by alchemists for its ability to dissolve even the strongest of metals.

STAT MODIFIERS


StrengthDexterityAccuracyConstitutionIntelligence

-5 +15 -25 +4 -20

ABILITIES

Non-humanoid shape: the only armors a wyvern is capable of wearing are those which fit around its neck, such as collars, amulets, and the like.

Natural weaponry: the wyvern attacks via the spurs on its feet, its fanged maw, and its barbed and poisonous tail.

Victim skewering: the wyvern's barbed tail has a chance of impaling and lodging within a victim, making the wyvern and the impaled quarry inseparable. The wyvern is unable to contort enough to bring its mouth to bear in combat while it has prey impaled.

Wyvern scales (10% deflection)

Draconic roar
Command: roar
Stamina: 15%

For centuries scholars have debated the nature of a wyvern's versatile roar. Some claim magical energies pour out when the wyvern vocalizes, others state the wyvern bellows out non-magical, yet poisonous and extremely flammable gases when it roars. The theory has even been advanced that there is nothing special about the roar of wyvern other than the eardrum-splitting volume. The truth of the matter is, all of these are correct. The effects of a wyvern's roar can assume any one of many forms, and the only way to know in which manner the results will manifest is to stand in the way of a roaring wyvern. The wyvern must rest 10 seconds between launching roaring attacks.

Take to the air
Command: lift
Stamina: 2.5% per room flown through

With this ability, the wyvern lifts its scaled wings and takes to the air, soaring high over the field of battle, making it extremely difficult to track. Flight is, however, somewhat fatiguing and only recommended for short journeys. The lift command, used while already in the air, can be used to land.

AVAILABLE CLASSES

Warrior