Genocide is a text-based multiuser war game (MUD) which has been online since January 1992. The game is connected to via the telnet remote-terminal protocol; telnet client programs are available for most any Internet-capable system (go here for more information). To connect to the game, telnet to geno.org, port 2222 (or connect via your web browser with our Java telnet applet).
Genocide is different from almost all other MUDs in that there are no monsters to fight, only other players. Various types of wars occur, including non-team (every man for himself), teams, and "ball" wars (hunt the man with the ball). All players start out equal each war, except in terms of knowledge. There are no "levels" or such for players; only "credits" that you gain by performing well in wars, and a huge myriad of statistics. With enough credits, you can eventually request a "developer" character (known as a "wizard" in some circles) in addition to your player character. Some other interesting tidbits about the game:
Last Updated: December 7, 2011