Orcs are vicious, brutal creatures with a liking for war and other means of bloodshed. Orcs are extremely ugly, with black skin, pointed ears, and large blackish fangs. Their eyes, usually yellow or red, have adapted to seeing in the dark. Orcs are a bit shorter than humans, but they are stronger. They are not nearly as intelligent as humans, though. Primitive orcish tribes live in dark caves, while the more civilized ones build crude cities.
The Horde: the various goblinoid races (goblins, ogres, orcs, and trolls) are known to do war upon each other as often as they do unto others. However, every now and then, exceptionally powerful and ruthless leaders manage to unite the rival tribes, forming a coherent fighting force to be reckoned with. Referring to themselves as the Horde, these warriors sweep across the more civilized nations, burning and looting as they go. Four or more goblinoid players on a team are required to form (a part of) the Horde.
See in darkness (+2)
Locate outpost (the Horde only)
An invasion by the Horde usually begins with the establishment of outposts in key locations. These are the starting points of both smaller raiding parties, and larger armies. Usually, each tribe has its own outpost, so as to avoid the all-too-common conflicts that otherwise occur. Upon arriving at his own outpost, a Horde member is sure to be among friends, and will likely find someone to accompany him on his journeys. This command shows the location of your outpost.
Pillage (the Horde only)
Together with a close ally, a warrior of the Horde can attempt to pillage a place of business. Although most wares will surely be destroyed during such an assault, the pillagers might be able to get their hands on a number of coins. Pillaged shops will need at least a minute to restock their wares, but they will also become hostile towards the race doing the pillaging, and will not sell to them for five minutes.