SPELLDeath ray
TYPEcombat, melee or ranged (3 rooms)
EFFECTplayer
STAMINA6%

The necromantic death ray creates a focused beam of jet anti-life that streaks outwards from the caster to strike a victim from near or far. The beam itself absorbs all light, giving it its obsidian appearance, and absorbs 1-50 points of life from the victim (average 25).

RACES/CLASSES THAT USE THIS SPELL

Necromancer
Vampire