SPELLLegendary ally
TYPEnon-combat
ARGUMENTSnone
STAMINA100%

Most regions of Genocide have characters whose reputation and power is far beyond that of an ordinary adventurer. They could be patron saints, famous heroes, ancient dragons, or just powerful villains. Sometimes though, even such beings find it wise to ally themselves with traveling warriors, and might then be summoned with this spell. They will aid the caster in battles, doing up to 100 damage, but will generally not leave the area they call home. If the caster leaves, his immortal ally will remain behind, joining him once more when he returns to the area. These allies might also demand that the caster returns their favor--if the ally is engaged in combat without the caster, there's a 10% chance that he will summon the caster to aid him. Because of the chance of conflicting loyalties, no player can befriend more than three of these legends in any given war.

RACES/CLASSES THAT USE THIS SPELL

Summoner