CLASSHeretic
TEAM LIMIT1

Few rival the maniacal devotion of the heretic priest. These evil beings serve as the Lord of Hell's personal representatives on the material planes of existence. Armed with a fierce array of spells, a heretic has enough savvy to out-fight, out-wit, or just plain out-luck most opponents.

STAT MODIFIERS


StrengthDexterityAccuracyConstitutionIntelligence

-14 -6 -10 -5 +14

NON-COMBAT SPELLSCOMBAT SPELLS

Black haloAbyssal shock
BloodlustNetherstorm
Chain castBlasphemy
Dark flameFire storm
Demonic mark
Hunger
Infernal edge
Soulstitch
Warp

ABILITIES

Burning Legion: despite not being of demon origin, the heretic priest is considered a valuable member of a Burning Legion. He gains no bonuses, however; serving the Lord of Hell is a gift in itself.

See in darkness (+1)

Set warp aliases
Command: aliases [-d] [str1 str2 str3 ...]

The "aliases" command provides a quick tool for the heretic to set up convenient aliases to warp to various team members. When used without any arguments, it sets up "cast warp <player>" aliases for the first ten players on your team (in order of last 15 C/D) as "1", "2", "3", etc, up through "0". With the "-d" argument, it uses "11", "22", "33", through "00" instead. If you supply your own custom strings, separated by spaces, it will use those instead. When setting the aliases, each team member who is assigned a number (or custom string) is told their number, and their "warp-call" variable is checked to perform an automatic alias set if applicable (see the "warp-call" section in "help variables").

RACES THAT CAN SELECT THIS CLASS

Draconian
Drow
Half-elf
Human
Medusa
Minotaur
Ogre
Orc
Troll
Wolfman